Michael Cobley first came to my attention
with the first book in his Humanitys Fire trilogy, which was a nicely
nuanced space opera. So I was keen to see what he had in store with this return to that
vision of the future in Ancestral Machines in this his fourth book. The short
answer is an excellent plot and a cracking adventure offset by weak character development
and at times pedestrian prose.
Ancestral Machines begins with freebooter merchant
Pyke and his crew being double-crossed on a sales deal and finding themselves two crew
members down and out of pocket one valuable trade good. Most curiously, the planet they
had been orbiting has been replaced by a toxic dump of a world. After rescuing some
besieged people from this world Pyke and his crew lose their spaceship to the party they
rescued and find themselves on a world that is swapped in to a configuration known locally
as the "warcage" and then the fun and games begin.
Unfortunately, for this reader, the telling of the story suffered from
what reads like first draft writing. Several times I noticed the same adjective doing solo
duty in a paragraph. From his previous work, I know Michael Cobley is a better writer than
evidenced by Ancestral Machines. If there was more authorial
interest in the final draft the over working of adjectives would have been edited away.
Similarly, there were times when the characters were motivated by their love interest
(with other characters) and times when that motivation was marked by its absence.
Consistency of motivation was lacking.
However, for all its flaws Ancestral Machines was
a fun read and wasnt a chore to finish. A welcome diversion if not the authors
best work.
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